
More than 30 levels across branches
The September announcement supplies the advertised campaign scale. It says that choosing routes prevents a player from seeing everything in one playthrough. The number describes content across the campaign structure rather than a fixed sequence for every run.
The official store description also identifies a branching campaign. This supports the distinction between the game’s overall content and the route you follow. The campaign overview is a companion introduction to that announced structure.
The known demo labels
The official demo announcement confirms two playable levels. Community records identify those preview areas as Welcome to the Wilds and Breaking the Ice. The same labels appear in a speedrun record and a demo video chapter list.
These names are retained as community demo metadata. They are not evidence for the numbering or chapter placement of retail missions. The walkthrough page explains which navigation material is actually available for the preview.
| Demo label | Evidence scope |
|---|---|
| Welcome to the Wilds | Community demo record and creator chapter label |
| Breaking the Ice | Community demo record and creator chapter label |
Optional worlds are not a secret-room list
Official and sourced reporting describes visiting different worlds through campaign choices. A frozen-world optional chapter appears in that reporting. An optional mission destination is different from an undiscovered room within a level.
The hidden locations overview keeps those exploration ideas separate. That distinction also matters to estimates of how long the game takes. A campaign branch should not be counted as both a mandatory mission and a secret just to make an inventory look complete.
What the collected list cannot supply
The dossier does not contain final mission-selection screens or a complete branch inventory. It therefore cannot identify every mandatory mission, prerequisite or locked route. No names from the original Boltgun campaign are substituted for the missing sequel inventory.